Young Chinese gamers turned to social media to protest against new rules in the country that limit their gaming time to just three hours per week, as investors debate the long-term impacts on the industry.
China's video game regulator has said that online gamers under the age of 18 will only be allowed to play for an hour on Fridays, weekends, and holidays, with game-playing reportedly only permitted between 8pm and 9pm.
It comes after state media branded online games "spiritual opium" and after the state-run Economic Information Daily claimed that many teenagers have become addicted to online gaming and that it was having a negative impact on them.
Simultaneously, the Chinese state has been seeking to strengthen its control over society in recent months, addressing concerns that it has become too lax after years of growth in the tech sector and other industries.
Gamers affected by the rules did not see reason, however.
"This group of grandfathers and uncles who make these rules and regulations, have you ever played games? Do you understand that the best age for eSports players is in their teens?" said one comment on social media, cited by Reuters.
"Sexual consent at 14, at 16 you can go out to work but you have to be 18 to play games. This is really a joke."
The new rules will see the onus placed on the gaming industry to implement the measures and introduce effective restrictions, and the Government has said that inspections of these companies will also increase, to ensure that the time limits are being enforced.
Earlier rules had limited children's online game-play to 90 minutes per day, rising to three hours on holidays.
'I am very happy to share two well-deserved internal promotions within my HR team at Betsson Group,' Chief HR Officer says
It said that the illegal online gambling market aimed at EU consumers reached €91.6 billion
EveryMatrix, a company with an office in Malta, said this is its second omnichannel partnership with the Merkur Group
He brings more than 20 years of experience spanning commercial strategy, product development, business development and operational leadership across both retail and online gaming