Esports Technologies, a leading provider of advanced wagering products and technologies on Tuesday announced that it has filed a patent application covering a modelling system for multiplayer battle games.
The system would use a modified statistical distribution for modelling possible outcomes in battle games involving multiple players and teams.
The skills and methods described in the patent application detail the use of this tool to represent the exact score distribution of kills in multiplayer online battle arenas (MOBAs).
Applying the discrete probability to an event is said to enhance the modelling of probabilities in the event, and by delivering more precise gaming odds, the technology could be a contributor in driving engagement with esports bettors.
Bart Barden, COO, Esports Technologies, commented, “Data analytics is a key competitive differentiator for our company.
“Esports Technologies’ dedicated quantitative analysis team has found what it believes to be a novel way to extract maximum value from the data that is constantly being generated in MOBA games. This patent could significantly elevate the state of the art in esports wagering.”
This filing represents the latest addition to Esports Technologies’ portfolio of intellectual property. In August 2021, the company filed a provisional patent application for a technology that uses artificial intelligence to generate odds models for use in a betting algorithm for esports tournaments and various stages of a tournament.
For this groundbreaking use of technology, Esports Technologies was selected as a finalist in the 2021 Tempest Esports Business Awards.
In June 2021, the company filed a patent covering a proprietary live streaming technology that integrates sports and esports wagering across many of the most popular streaming platforms, including Twitch, YouTube, Facebook Gaming, and Hulu, among others.
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